Just added a small hack to allow some direct linking to markers on the map. The specifics are on the about page.
Also I just was reminded by my very first feedback email that a grid over the map would be ...
Well. Just wanted to post that the map has been updated with a couple of larger areas uncovered. Mainly I’ve spent some time uncovering the area around – and east of – Al Drifa. But also I’ve done some work ...
Well. After having worked on the SoG map I finally got around to making it public.
So far the map is basically working although there are a couple of things to do. Some of the things I’m working on are (in ...
Well. My personal quest for a blogging solution have moved me to the Xoops’ed version of WordPress.
It seems well equipped with support for all the stuff I really want out of it. AND it’s already integrated with Xoops so I ...
Well. Lately my focus have been on a relativly small online game called A Tale in the Desert. And while I had been playing it I came up with a bunch of ideas for useful tools to have when playing ...
Wow! A new year and I noticed it’s been almost 5 and a half months since I posted here… Oh well. Not much to report anyway. I did a lot of back and forth coding on this project and ended ...
Well. It was all going too well. I had bBlog integrated into the Xoops templating system without changing too much of bBlog. And it was all dandy. But then disaster hit! It seems Xoops like to compile any defined templates ...
Well. I think I got it in only 2 goes! I’m proud of myself =). The initial patch for bBlog to untangle the bBlog code from Smarty has gone into CVS. And I just posted a patch for the patch ...
Well. Today I decided to simply do a patch of bBlog that will seperate the main bBlog class from the Smarty one. Simply put it’s horrible OO code. But Eaden McKee – the original author of bBlog – by ...
Well. Here it is. My first post in my first functional version of bBlog (www.bblog.com) inside of Xoops.
The current bBlog version is .7.3 and that’s what I’m using. It isn’t very integration friendly. But making it work in Xoops wasn’t ...
